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System pause not working
System pause not working













system pause not working system pause not working

Specifically, the Pause() method should include this line:įinally, double-check that your changes to the Pause script are still there. Repeat for HotCursorManager, too.įinally, double-check that your changes to the Pause script are still there. Then do the same for the FPV_ExamplePlayer component: Assign the FPSController GameObject, and select the FPV_ExamplePlayer component's enabled property. (This appears to be correct in your screenshot.) Then use the dropdown to select the FirstPersonController component's enabled property. Although I may have been inconsistent in previous posts, from now on I'll try to make sure to use "script" to refer to the script file in the Project view and "component" to refer to the instance of the script that's been added to a GameObject.ĭon't assign the FirstPersonController script to the Pause component's OnPause() and OnUnPause() events. Sega Master System - Pause Button Not Working So I just got back from TooManyGames in PA, while there I picked up a SMS which is completely super awesome It works great except for one thing, the pause button doesn't seem to do anything. Let's make sure we're talking about the same things. When you add a script to a GameObject, the instance of the script on the GameObject is called a component.















System pause not working